Note 1: The model is static and not for animation tasks.
Unwrapped – X-Form has been Reset – Centered
Diameter of Sphere = 119.4 cm (47 Inches)
Diameter of the Lower Tire = 180 cm
Dimensions of the Reflecting Pool: 1080 x 680 cm (120 cm in Depth)
Polygons: 2590318
Vertices: 1386802
Material = Bronze
Archive Contains:
1- VRay Version.MAX (Ver. 2012)
2- Corona Version.MAX (Ver. 2012)
3- Textures Folder
4- VRay Version.MAT (Ver. 2015)
5- Corona Version.MAT (Ver. 2015)
6- Obj (+ Wired Materials.MTL)
To refer to the creator of this fountain open the following link in your browser:
https://www.davidharber.com/water/water_mantle.htm
Note 2: Previews are made by using Caustics FX. In order to have a more realistic render:
For VRay: Turn off Affect Shadows of water shader and enable Caustics in Render GI tab. Otherwise make sure Affect Shadows is checked.
For Corona: Turn on Caustics in water shader and enable Caustics Solver in Render Performance tab.
Note 3: If you are using VRay version 3.1 or lower choose Blinn Phong or Ward in BRDF section of all materials.
Note 4: As shown in the last preview for your comfort and feasibility of customizing waters of the pool and the fountain are separated. Also Small bubbles and Large ones have their own individual object nodes. So it is possible to delete them to have a more optimized scene.
If you have any questions or have any comments on this model please don’t hesitate and leave it in comments. I will answer it as soon as I can.