-The road was made using an editable spline (spline settings are in the screenshot in the archive);
-Asphalt Bitmaps use Real World Scale parameters (the settings are in the screenshot in the archive) size 3.0 x 3.0 m. When shifting simple numbers are used which confuses the tiling;
-Puddles are made using the Noise card (not tiled);
-Leaf distribution done using CoronaScatter. When distributing the PerSquare parameter was used which allows you to automatically adapt to the unit of area. When distributing leaves a Noise map was used (not tiled). Scatter settings are on the screenshot in the archive;
-Rain made using Particle Flow. The source size is 3.0 x 6.0 m. Move the animation slider to see the drops. To see motion blur turn it on in the render or camera properties;
-The archive contains the files CoronaLegacyMtl CoronaPhysicalMtl;
-In Obj there is only the geometry of leaves and roads;
_____________
Polys 13763
Verts 15289
Autumn road with leaves and puddles 3D Max
Free
- Name: Autumn road with leaves and puddles
- Platform: 3dsMax 2016 + obj
- Render: Corona
- Size: 33290 KB
- Style: Classic
- Materials: Liquid
- Categories: Architecture + Environment elements
- 3D Model ID: 5657033.6500cc27c8bb5
Please verify you are human to get the download link.



































Reviews
There are no reviews yet.