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Clothing from Marvelous Designer with retopology. TurboSmooth is assigned to the clothes but in the modifier stack it is off (if necessary simply activate the modifier in the stack of any garment it is activated on all clothing simultaneously).
Without TurboSmooth the number of polygons in the scene is 380230 with TurboSmooth – 2921480 polygons.
* TurboSmooth does not add a weight to the scene it does not cheat it if you do not fold the modifier stack.
File obj in the archive without TurboSmooth.
Unfortunately fbx is not in the archive because in the model there are materials like VRayBlend and they are not supported by this format and are not displayed when importing.
The model is made in 3ds Max 2014 V-Ray 3.40.01 re-saved in the 2011 version. Who works in the V-Ray version is lower than 3.1. Be careful the materials in the BRDF section are Microfaset GTR (GGX) if your version is older than 3.1 then the BRDF field will be empty. Choose Blinn Phong or Ward – which is preferable for you.
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