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New irregular shapes for the iconic Light Ring Polygonal – Evo paired with an overall language of repeating iterative configurations create bespoke constellations. Rhythmic cadences punctuate the space weaving gorgeous narratives that tantalize with a sense of wonder.
Product links:
https://www.henge07.com/products/lighting/light-ring-polygonal-evo/
https://shop.mohd.it/de/light-ring-horizontal-polygonal-evo-suspension-lamp.html
In 9 Variation:
3 Different Materials & 3 Different Forms
EVO_Light_A002:
60 x 100 x 180h cm
Polys: 25478 Verts: 26744
EVO_Light_B002:
115 x 110 x 180h cm
Polys: 25466 Verts: 26692
EVO_Light_C002:
65 x 100 x 180h cm
Polys: 26192 Verts: 27500
Pre-rendering with Corona.
Units: cm
Lighting collection:
https://3dsky.org/collection/shared/5231974
Corona:
For Corona render it is recommended to install a version no lower than 1.5 since the glossiness of the materials is adjusted taking into account PBR.
Vray:
Those who work in V-Ray versions lower than 3.1 be careful in the materials in the BRDF section there is Microfaset GTR ( GGX ) if your version is older than 3.1 then the BRDF field will be empty. Choose Blinn Phong or Ward – whatever suits you best.
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