Sofa Roveconcepts Noah
The fur is made using Hair and Fur
For correct display:
1. System Units Setup – Millimeters
2. Rendering> Effects> Hair and Fur> Hair> mr prim
To reflect the fur along the axes:
1. Open the model group and select a skin;
2. In the Hair and Fur modifier in the Tools tab select Guides -> Splines;
3. Wait for the end of the operation to create splines on the basis of which the fur of your reflected model will be built;
4. Add the created splines to the general group of the model close the group and reflect the model along the desired axis;
5. Ungroup do X-FORM of all elements of the model;
6. Select the skin in the Hair and Fur modifier in the Tools tab select Recomb From Splines;
7. After clicking on the previously created splines. As a result the fur will be recalculated based on your splines;
8. Delete splines and close the model group.
Dimensions: 2600 x 1020 x 875 mm;
polys: 378.907;
verts: 384.027.
https://www.roveconcepts.com/noah-sofa?aid►7777=712
Noah Sofa
Free
- Name: Noah Sofa
- Platform: 3dsMax 2011 + obj
- Render: Vray
- Size: 60828kb
- Style: Ethnic
- Materials: Fabric
- Categories: Furniture + Sofa
- 3D Model ID: 2717400.5e4d378dea2fa
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