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stone bar model is made in 2016 3ds max saved in 2013 format + FBX in stage 2 300 000 polygons long bar 4200 mm scene in CM on most models of the modifier stack is not minimized shader made in crown render 1.5 enabled PBR on the stone base of the bar is used shader with the displacement (can be turned off to conserve resources) and on the basis of the stone is present in the normal map the scene prisudstvuet all the models that have a preview in addition to the walls and floor
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