In the scene 4 lamps: single – white and black and double – white and black. Each luminaire (we will analyze on the example of single – ON 201) consists of 4 objects: 1) the first “rotating object”; 2) the second “rotating object” which is “linked” to the first; 3) a light source that is “connected” to the second “rotating object”; 4) the body (“fixed”). To change the direction of the light stream rotate the objects “for rotation”. The axes of rotation are exposed in the right places. Examples of different positions of the luminaire are present in the scene. To “facilitate” the weight of the model I simplified the geometry of the rear “invisible” part of the lamp (which is built into the wall). Instead of a complex body with a lot of holes there are just boxes (this part is still not visible). Dimensions of the luminaire Height: 110mm Width: 110mm (ON 201) and 199mm (ON 202) Mortise depth: minimum 100mm More information about the luminaire you can find on the site: ledron.ru
Ledron ON 201 &ON 202 3D Max
Free
- Name: Ledron ON 201 &ON 202
- Platform: 3dsMax 2014 + .fbx
- Render: Corona
- Size: 21385 kb
- Style: Modern
- Materials: Metal
- Categories: Lighting + Spot light
- 3D Model ID: 1260574.5987101367ba6
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