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A model for distributing moss on any wall surface using CoronaScatter
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– 3 variants of the moss model;
– 2 types of material (dark and light);
– CoronaDistance card is used for tinting brown areas of moss close to the wall.
– Procedural maps Light_mask and associated with it Dark_mask are used as masks for distribution of light and dark moss respectively.
– no textures are required.
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In the archive:
2014 and 2011 MAX (Corona) + OBJ + MTL
polygons
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Ecological to you renders!
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